Epic Cutscenes
Posted: Tue Feb 25, 2020 1:10 am
Yeah yeah, gameplay is paramount. Insert *nerdrage.txt*
Have you ever played a game where the cutscenes were so well directed that it got you hype enough to play the rest of the game just to see what happens next?
Edit: Coz Qish linked to some DMC cutscenes where nothing fucking happens, it's just Dante posing in front of the camera, which felt more like a music video rather than a movie. I have to add specifications of what I'm looking for.
These had to be well-directed cutscenes which would fit will in a theatrical movie release, where the music, dialogue, & ambiance synergize together to create an atmosphere that carries the plot forward and has you hype enough to play more of the game to see what happens next. I thought that was fucking clear with Legacy of Kain, Shadow Hearts Covenant & the Xenoblade scenes, but instead I'm just seeing random scenes which have no story being pushed forward at all like with the Valyrie Profile stuff. Parasite Eve's cutscenes actually are telling a story. That's a good example.
Edit Again: Here's a fucking dictionary defintion for what the word "Epic" means since there seems to be so much confusion over the word "Epic".
I think the first case I've seen where everything was just so well put-together that it actually established the atmosphere for the rest of the game was the into to Soul Reaver.
The dialogue, the voice acting, the music, the actual storyboarding. Holy fuck that shit would've been an epic way to start off an actual full-lentgh feature film or a tv series.
The penultimate scene from Shadow Hearts Covenant is one of my faves.
The combination of the music, and the visual imagery synergize together to let out all of the acumalated emotions that led up to this point. Many people have died, and these are the last key-players who are left standing. It's kind of a spoiler really since they're both Good guys, :lol: .
Kato is just your typical MCU-Thanos. He's supposed to be this intimidating ubermensch but just comes off as a retard with his braindead half-thought out logic. "Hurr Durr I'll randomly destroy half of the world's population even though the other half will just rebirth the population back to its current numbers since the genocide was conducted at random."
Or in Kato's case "Hurr Durr I'll reset time back 100 years before faggots like Rasputin existed, who directly caused these wars N shieat mang! I'm a fucking genius, oh wait!"
This scene was just great due to how it firmly established the two sides, both characters could be considered as heroes, but right here we're seeing a final stand for the future of all humanity, being decided by two Japs, AYY LMAO! Ok one of them is half-Jap, same fucking difference.
Ah fuck, I can't hate. GOW2 & 3's cinematics actually were well directed and almost gets you as hype as the SH Covenant's penultimate scene or the Soul Reaver intro.
GOW 3 continues right where GOW2 left off. I view the entire first level as part of the intro cinematic, coz it all would've been directed as one act had it been a theatrical movie.
I really didn't want to put GOW here, but it honestly pulled off cutscenes much better than most games do. Most games use cutscenes as exposition-heavy talking heads. These three treated cutscenes like a movie and relied more on visual story telling. The visual direction in GOW 2 & GoW3 are on par with the Legacy of kain series.
Muricans used to be really good at this storytelling shit until they became way too political and preachy. GOW4 is nothing like how GOW1-3 were in terms of story telling. 1 - 3 came off like mythic legends come to life. GOW4, it's just some story of some dude raising his son.
As for an all dialogue scene. The climatic finale encounter from season 1 of Walking Dead.
I have to emphasize dialogue here, since that's the main fucking reason that I featured Xenoblade so much.
I had no idea that peeps would just ignore XB's dialogue and assume that I just added them due to the fight scenes, lol.
BAD EXAMPLES of EPIC:
This seems to be from a misinterpretation of what Epic means. These DMC videos only fit the slang term of "Epic" which usually refers to "BADASS".
]
dmc not epic at all though? i mean choreography etc. of it. Unless you mean that its better jump on rockets/missiles in Contra Shattered Soldiers during gameplay than watch how donte does it in fmv.[/quote]
LOL Shattered Soldier? That made me facepalm even more than those DMC examples did. Never mind that this thread started off with a clear disclaimer that gameplay doesn't matter in this thread.
I don't give a shit about "Badass" since damn near every game fits the badass mold. It's much rarer to see a game that could actually be considered as the dictionary term of Epic mainly due to how games, by their very nature do not need stories to exist. That's not what this thread is about though. This thread is only concerned with cutscenes that evoke dramatic tension, or show a traumatic event of which the entire game revolves around.
Parasite Eve's opening cutscenes with the Opera being immolated to death is a good example of an Epic since the rest of the game and the events that happened after it revolves around that one scene.
These Valkyrie profile vids are terrible examples as well, coz there's nothing epic about them.
That's not an opinion, there simply isn't much being established here. The story can move forward with or without it. He's just posting vids where something crazy happens, and for some reason he thinks that's what epic means, lol.
The Lezard Hommunculus scene does refer to lore, but I don't think it established lore since you won't understand the context unless you read the text that contextualizes that scene right before it plays. I only know what's happening here coz I owned the original PSX game which didn't even have this cutscene.
This thread is called Epic Cutscenes for a reason, the entire context has to be established within the cutscene itself.
Have you ever played a game where the cutscenes were so well directed that it got you hype enough to play the rest of the game just to see what happens next?
Edit: Coz Qish linked to some DMC cutscenes where nothing fucking happens, it's just Dante posing in front of the camera, which felt more like a music video rather than a movie. I have to add specifications of what I'm looking for.
These had to be well-directed cutscenes which would fit will in a theatrical movie release, where the music, dialogue, & ambiance synergize together to create an atmosphere that carries the plot forward and has you hype enough to play more of the game to see what happens next. I thought that was fucking clear with Legacy of Kain, Shadow Hearts Covenant & the Xenoblade scenes, but instead I'm just seeing random scenes which have no story being pushed forward at all like with the Valyrie Profile stuff. Parasite Eve's cutscenes actually are telling a story. That's a good example.
Edit Again: Here's a fucking dictionary defintion for what the word "Epic" means since there seems to be so much confusion over the word "Epic".
How hard could it be to comprehend that "Epic" refers to legend or lore-building? Most of the opening cutscenes from Dark Souls games are exactly that, but I don't really find them as all that interesting, especially when compared to Legacy of Kain which does it much better.Epic meaning:
noun: epic; plural noun: epics
a long poem, typically one derived from ancient oral tradition, narrating the deeds and adventures of heroic or legendary figures or the history of a nation.
Similar:
heroic poem long poem long story saga legend romance lay history chronicle myth
fable folk tale folk story the genre of epic poems.
"the romances display gentler emotions not found in Greek epic"
a long film, book, or other work portraying heroic deeds and adventures or covering an extended period of time.
"a Hollywood biblical epic"
https://www.merriam-webster.com/dictionary/epic
1: a long narrative poem in elevated style recounting the deeds of a legendary or historical hero
the Iliad and the Odyssey are epics
2: a work of art (such as a novel or drama) that resembles or suggests an epic
3: a series of events or body of legend or tradition thought to form the proper subject of an epic
the epic of the winning of the West
I think the first case I've seen where everything was just so well put-together that it actually established the atmosphere for the rest of the game was the into to Soul Reaver.
The dialogue, the voice acting, the music, the actual storyboarding. Holy fuck that shit would've been an epic way to start off an actual full-lentgh feature film or a tv series.
The penultimate scene from Shadow Hearts Covenant is one of my faves.
The combination of the music, and the visual imagery synergize together to let out all of the acumalated emotions that led up to this point. Many people have died, and these are the last key-players who are left standing. It's kind of a spoiler really since they're both Good guys, :lol: .
Kato is just your typical MCU-Thanos. He's supposed to be this intimidating ubermensch but just comes off as a retard with his braindead half-thought out logic. "Hurr Durr I'll randomly destroy half of the world's population even though the other half will just rebirth the population back to its current numbers since the genocide was conducted at random."
Or in Kato's case "Hurr Durr I'll reset time back 100 years before faggots like Rasputin existed, who directly caused these wars N shieat mang! I'm a fucking genius, oh wait!"
This scene was just great due to how it firmly established the two sides, both characters could be considered as heroes, but right here we're seeing a final stand for the future of all humanity, being decided by two Japs, AYY LMAO! Ok one of them is half-Jap, same fucking difference.
Ah fuck, I can't hate. GOW2 & 3's cinematics actually were well directed and almost gets you as hype as the SH Covenant's penultimate scene or the Soul Reaver intro.
GOW 3 continues right where GOW2 left off. I view the entire first level as part of the intro cinematic, coz it all would've been directed as one act had it been a theatrical movie.
I really didn't want to put GOW here, but it honestly pulled off cutscenes much better than most games do. Most games use cutscenes as exposition-heavy talking heads. These three treated cutscenes like a movie and relied more on visual story telling. The visual direction in GOW 2 & GoW3 are on par with the Legacy of kain series.
Muricans used to be really good at this storytelling shit until they became way too political and preachy. GOW4 is nothing like how GOW1-3 were in terms of story telling. 1 - 3 came off like mythic legends come to life. GOW4, it's just some story of some dude raising his son.
As for an all dialogue scene. The climatic finale encounter from season 1 of Walking Dead.
I have to emphasize dialogue here, since that's the main fucking reason that I featured Xenoblade so much.
I had no idea that peeps would just ignore XB's dialogue and assume that I just added them due to the fight scenes, lol.
BAD EXAMPLES of EPIC:
This seems to be from a misinterpretation of what Epic means. These DMC videos only fit the slang term of "Epic" which usually refers to "BADASS".
]
dmc not epic at all though? i mean choreography etc. of it. Unless you mean that its better jump on rockets/missiles in Contra Shattered Soldiers during gameplay than watch how donte does it in fmv.[/quote]
LOL Shattered Soldier? That made me facepalm even more than those DMC examples did. Never mind that this thread started off with a clear disclaimer that gameplay doesn't matter in this thread.
I don't give a shit about "Badass" since damn near every game fits the badass mold. It's much rarer to see a game that could actually be considered as the dictionary term of Epic mainly due to how games, by their very nature do not need stories to exist. That's not what this thread is about though. This thread is only concerned with cutscenes that evoke dramatic tension, or show a traumatic event of which the entire game revolves around.
Parasite Eve's opening cutscenes with the Opera being immolated to death is a good example of an Epic since the rest of the game and the events that happened after it revolves around that one scene.
These Valkyrie profile vids are terrible examples as well, coz there's nothing epic about them.
That's not an opinion, there simply isn't much being established here. The story can move forward with or without it. He's just posting vids where something crazy happens, and for some reason he thinks that's what epic means, lol.
The Lezard Hommunculus scene does refer to lore, but I don't think it established lore since you won't understand the context unless you read the text that contextualizes that scene right before it plays. I only know what's happening here coz I owned the original PSX game which didn't even have this cutscene.
This thread is called Epic Cutscenes for a reason, the entire context has to be established within the cutscene itself.