https://www.nintendo.co.jp/ir/pdf/2020/200130_3e.pdf
https://www.nintendo.co.jp/ir/en/finance/hard_soft/
Switch: 52.48m (10.81m for the quarter)
Mario Kart 8: 22.96m
Smash: 17.68m
Mario Odyssey: 16.59m
BOTW: 16.34m
Pokemon Sword/Shield: 16.06m
Pokemon Let's Go: 11.76m
Splatoon 2: 9.81m
Mario Party: 9.12m
NSMBUD: 5.85M
Luigi's Mansion 3: 5.37m
Mario Maker 2: 5.08m
Link's Awakening: 4.19m
Fire Emblem Three Houses: 2.58m
Ring Fit Adventure: 2.17m
Astral Chain: 1.03m
Marvel Ultimate Alliance 3: 1.02m
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Net Sales: ¥578,701M
Operating Income: ¥168,708M
Net Profit: ¥134,371M
Last year I was ready to give up on gaming, but with Nintendo now dominating, I've back in gaming at full force coz they make & produce games that give you the most bang per buck. I decided to give gaming one more chance, I traded in my PS4 and all of my ps4 games for a Switch. I had no games (Unlike PS4, in which I already had 4 games when I bought a PS4. I was deciding between BOTW & Yakuza 0 at the time but I bought Y0 preemptively which forced me to get a PS4),
I only played Paladins on the Switch for the first 3 weeks as I did reasearch on Smash Bros Ultimate, BOTW & Mario Kart 8 DX.
I eventually decided on Smash Bros Ultimate, and I was completely blown away by that game. SBU, restored my love for gaming.
There's a near endless amount of content to that game, and the DLC just adds even more content on top of a game that already had enough to be sold as 5 seperate games.
When I was on PS4, I always traded in every game after I beat it, coz there was nothing to do after you beat it.
They usually had a halfassed New Game + which just makes the shitty game even easier and braindead than it did the first time around.
This isn't so with Nintendo games. Beating a nintendo game, just opens up even more content to play. Unlike in modern games where you need to pay DLC for more playable content. Nintendo games also have DLC, but it's more added content on top of the content that you already unlocked through the base game. Nintendo's DLC acts as a bonus for all those who can't get enough of their game.
It's the opposite of how DLC is practices in the Non-Nintendo world where DLC fixes a broken product :lol: .
Of the Nintendo produce I've played, the only game that I felt, which didn't have enough content is Daemon X Machina. You can beat that game in 10 hours, with the post content taking up about 40 hours to complete. For a Non-Nintendo game, that sounds like money well spent, but that's nothing when it comes to Nintendo standards where each one of their games could easily last you 500 hours of game time.
Marvel Ultimate Alliance 3 also comes dangerously close to being a game that you sell after you beat it, but the DLC adds 100s of hours of content by restructuring the game as a competitive arcade score-based affair where you can conceivably play the game forever just trying to perfect your scores, optimize your builds and or max every characters' levels.
MUA3 without the DLC was just a 7 out of 10 to me. Good, but nothing special.
With the DLC which adds an expanded version of Gauntlet & a PVE mode called Danger room, I'm given a reason to continually play the game.
It's fun just minding your business only for Dark Phoenix to invade your game as she proceeds to kick your weakling ass.
The Dr Doom expansion is coming out some time this spring which will finally add new Campaign story content, but I'm hoping it also adds arcadish style competitive mode in similar vein to Gauntlet & Danger room since those modes are the reason why I'm still playing it, and I can imagine that I'll be playing for 500 hour + so long as the final DLC adds in some epic Ultimate Evil Alliance mode which I'd hope would be just the Boss Rush Infinity stage, but with the bosses at maxed out levels.
My tierlist so far:
SYSTEM SELLERS
Smash Bros Ultimate, Xenoblade 2 Torna, Xenoblade 2 (I haven't played it yet, but I just bought the physical sealed new an hour ago & will play it after I finish my lunch.)
I haven't played BOTW yet but I'm sure it's a system seller. I bought its sister game, Xenoblade 2 instead. The overworld map has similar functionaly between the two games since the XB2 devs actually helped out with the development of BOTW.
This is what ultimately made me decide to get XB2.
https://www.gamerpros.co/xenoblade-chro ... -the-wild/
I wanted to know which was the better openworld game with the better combat.
I was already loving Torna from what I've played but that dude jsut sealed the deal with his comparisons to BOTW. Everything that I care about in gaming (challenge, in depth combat mechanics, actual character arcs), seems to be done better in XB2. I'm loving the cast that was in Torna so it'd be a waste to learn about them, but not even see the aftermath of what they went through, which is shown in XB2.
Great, but only if you already own the system
Mario Kart 8 DX, Friday the 13th The Game (Not an exclusive but the Switch online scene is very hype about this game and are fun to play with.)
FAN FAVES, These are 7 out of 10 games, that can easily upgrade to 8 or 9 depending on your personal tastes
Fire Emblem Three Houses, Marvel Ultimate Alliance 3
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Daemon X Machina is good, but it's the game that feels most like a PS3/PS4 product out of the bunch. All of the other games I've listed are unique to Switch system, even MUA3 feels really unique. I can't think of a single game that plays like it on PS4, with Ys 8 coming the closest in style in terms of combat. (The first two MUA games are not at all similar, which is why some MUA fans hate MUA3.)