Search found 82 matches

by Deep
Tue Nov 19, 2024 2:34 pm
Forum: SUDA51 | Grasshopper Manufacture
Topic: F.S.R. - Lost in Translation
Replies: 0
Views: 74

F.S.R. - Lost in Translation

I went over Japanese script and compared it with English DS version. It’s worse than English TSC, but not to the extreme. As I said that before, English TSC is 90% fine, only 10% are off. Here English FSR is about 70% fine, and 30% are nonsense. As I go along, you’ll see why I nitpick stuff. I’ll pr...
by Deep
Fri Nov 01, 2024 6:23 am
Forum: SUDA51 | Grasshopper Manufacture
Topic: Shadows of the killer7
Replies: 6
Views: 1540

Re: Shadows of the killer7

Two fuckups in one week. Who's the winner? Engine Sovtvar. https://engine-software.com/?page_id=236?game=235 Can you even believe this shit? First, 6 years later outta nowhere they drop big patch for k7 with AI upscaled cutscenes and textures, with quality so poor, you have better chances finding wa...
by Deep
Mon Aug 19, 2024 6:23 am
Forum: SUDA51 | Grasshopper Manufacture
Topic: Should I watch the twilight and moonlight syndrome translation videos
Replies: 2
Views: 315

Re: Should I watch the twilight and moonlight syndrome translation videos

If you want, you can do MS, but that game is fucked up (maybe like Linda Cube?). TS 1 & 2 aren't that important to TSC.
by Deep
Sun Aug 04, 2024 5:20 am
Forum: SUDA51 | Grasshopper Manufacture
Topic: HUMAN Pre-Historic Era
Replies: 3
Views: 458

Re: HUMAN Pre-Historic Era

Krizzx wrote: Sun Aug 04, 2024 3:54 amI've always want to play the "RPG" Blue Breaker.
Good luck with that.. Who knows if its another Spectral Tower or not.
/mexique
by Deep
Thu Aug 01, 2024 3:17 pm
Forum: SUDA51 | Grasshopper Manufacture
Topic: HUMAN Pre-Historic Era
Replies: 3
Views: 458

HUMAN Pre-Historic Era

So, there is a Japanese game publisher, game developer some people might know about, it's called HUMAN. Now, diehard Suda51 fans know about two wrestling games and Syndromes. I decided to go an extra mile, or rather a kilometer, sorry USA people. Or should I say, Humans, eh? https://cdn.mobygames.co...
by Deep
Thu Jul 04, 2024 10:42 am
Forum: Made in Paradise
Topic: Zugzwang
Replies: 1
Views: 392

Zugzwang

Here, I've made a "game" - https://alex-deep.itch.io/zugzwang https://i.ibb.co/g4XVZ7c/23.png Videogames exist as a form of mass media that is created to take away attention from current-day issues and world problems. Just like any form of art, it can be used in order to promote ideas. Thi...
by Deep
Wed Jun 19, 2024 2:29 pm
Forum: Made in Paradise
Topic: Believe in the Net | Basement Level | Mode Gone
Replies: 2
Views: 731

Re: Believe in the Net | Basement Level | Mode Gone

wait, that bts group is that other ghm fan group of bigots, innit?

games look unique, i'll give em that, but its prolly style over substance, cant judge from one video.
by Deep
Sat Jun 15, 2024 5:02 pm
Forum: SUDA51 | Grasshopper Manufacture
Topic: new game incoming (FSR)
Replies: 21
Views: 5743

Re: new game incoming (FSR)

Lolicon Repooped coming September 25th on everything and physical on PS5, Switch. It's a port of that ps3 game. Nothing new. Damned HELLA Repooped coming 2024 ??? No release date, but I'd guess it's on everything. It's a port of that ps3 game. Nothing new (aside from costumes and minor stuff). Hotel...
by Deep
Tue Mar 05, 2024 4:30 am
Forum: Made in Japan
Topic: Sunk Ships In Pop-Culture (NOT ABOUT TITANEK)
Replies: 2
Views: 759

Re: Sunk Ships In Pop-Culture (NOT ABOUT TITANEK)

Oh, I didn't add any pictures, so use your imagination for once, or just search them up on your favorite search engine of your choice.
by Deep
Tue Mar 05, 2024 4:29 am
Forum: Made in Japan
Topic: Sunk Ships In Pop-Culture (NOT ABOUT TITANEK)
Replies: 2
Views: 759

Sunk Ships In Pop-Culture (NOT ABOUT TITANEK)

https://m.media-amazon.com/images/M/MV5BZWY1M2UwZDgtOGRjOC00MGFjLWJmMjAtMjkzNDU0MTNhYTU2XkEyXkFqcGdeQXVyMTQxNzMzNDI@._V1_.jpg Theme of sunk steamboats in pop-culture aren't that popular, at all. Aside from Cameronson movie about boat hitting an iceberg there are not a whole lot about them, but we a...