by player1 » Sat Mar 18, 2023 8:23 am
What is Schos? I don't know. Is it impressive? Certainly is. If for simply being an artsy game, but because it's an artsy game made on doom engine.
It certainly is more simplistic than LSD, but still has the ability to be as unsettling as it is. Background music coupled with motionlessly standing cousins of grey man just create uneasiness for the first time you walk around. When you try to explore this little map, you stumble upon a big black sphere, a weird floating sigil and a very tall grey man simply standing there.
There's no monsters, no jumpscares, yet for some reason, sometimes, you think that maybe they're following you silently, always watching from afar.
What is Schos? I don't know. Is it impressive? Certainly is. If for simply being an artsy game, but because it's an artsy game made on doom engine.
It certainly is more simplistic than LSD, but still has the ability to be as unsettling as it is. Background music coupled with motionlessly standing cousins of grey man just create uneasiness for the first time you walk around. When you try to explore this little map, you stumble upon a big black sphere, a weird floating sigil and a very tall grey man simply standing there.
There's no monsters, no jumpscares, yet for some reason, sometimes, you think that maybe they're following you silently, always watching from afar.